Augmented ?
Mixed? Virtual Reality ?

Definitions and examples

Virtual Reality


Virtual Reality (VR) refers to an immersive reality simulated by computer. The environment thus created, projects people in virtual worlds, reconstituted or inspired by reality. It is also possible to interact with this world.

With what can virtual reality be used?

It all depends on the experience to realize. It works as well with the headsets than in an open experience in immersive space, if the implementations are adapted to receive this type of experiment. Virtual reality involves detaching the user from the real world to achieve complete immersion in the fiction presented.

Areas of application

Experiments via headsets (such as Oculus®, Vive® or Card-board with a smartphone) but also in immersive projections at 360° such as planetariums, IMAX rooms, completely video-mapped spaces. These technologies are also very interesting in the research and prototyping phases of immersive experiments.

Augmented Reality

What is it?

Augmented Reality is a direct or indirect view of the real world, contextualized and enriched by virtual elements, such as sound, 3D models, texts, and so on.

On the required technologies side?

Augmented reality devices involve relying on developed technologies and systems, able to analyze and interpret the real world, to make it possible to interact with it and to apply the desired effects in real time (post-processing, morphism, contextualization, information, projection of audiovisual universes created or reconstituted). It therefore clearly depends on the experience to be produced, but the unconnected discovery of the real is really bluffing and practical.

Areas of application

Without limit, augmented reality can as much enrich a tangible support (actions of the digital architecture, the object or the same individual) than produce the experience through an interface reflecting the real (screen used in conjunction with capture systems, smartphone and tablet).

In fact, the approach goes from the implementation of a mobile application able to geolocate or detect markers (distinctive environmental signs of the real world, enriched catalogs, printed matter or another digital work) to the creation of autonomous systems in their own right (dressing systems, spatial contextualization and digital appearance).

Mixed Reality

What is it?

Mixed reality is the convergence of the real and the virtual. The two environments coexist in equal parts and interact with each other.

Areas of application

It can be individualized by glasses systems bringing an enrichment and interactivity to the real world (Hololens®, system linked with a Leap Motion® and so on) or applied to the real world itself (tracked interactive video mapping, holographic systems...).